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CIVILOPEDIA
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ConceptsMajor CivilizationsLeadersCity-StatesDistrictsBuildingsWonders and ProjectsUnitsUnit PromotionsGreat PeopleTechnologiesCivicsGovernments and PoliciesReligionsTerrains and FeaturesResourcesImprovements and Routes
Technologies69
Introduction
Ancient Era
Animal HusbandryArcheryAstrologyBronze WorkingIrrigationMasonryMiningPotterySailingWheelWriting
Classical Era
Celestial NavigationConstructionCurrencyEngineeringHorseback RidingIron WorkingMathematicsShipbuilding
Medieval Era
ApprenticeshipCastlesEducationMachineryMilitary EngineeringMilitary TacticsStirrups
Renaissance Era
AstronomyBankingCartographyGunpowderMass ProductionMetal CastingPrintingSiege TacticsSquare Rigging
Industrial Era
BallisticsEconomicsIndustrializationMilitary ScienceRiflingSanitationScientific TheorySteam Power
Modern Era
ChemistryCombustionElectricityFlightRadioReplaceable PartsSteel
Atomic Era
Advanced BallisticsAdvanced FlightCombined ArmsComputersNuclear FissionPlasticsRocketrySynthetic Materials
Information Era
CompositesFuture TechGuidance SystemsLasersNanotechnologyNuclear FusionRoboticsSatellitesStealth TechnologyTelecommunications
Overview›Technologies

Chapter 11

Technologies

69 Entries · Standard Rules

Introduction↗

Ancient Era

Animal Husbandry↗Archery↗Astrology↗Bronze Working↗Irrigation↗Masonry↗Mining↗Pottery↗Sailing↗Wheel↗Writing↗

Classical Era

Celestial Navigation↗Construction↗Currency↗Engineering↗Horseback Riding↗Iron Working↗Mathematics↗Shipbuilding↗

Medieval Era

Apprenticeship↗Castles↗Education↗Machinery↗Military Engineering↗Military Tactics↗Stirrups↗

Renaissance Era

Astronomy↗Banking↗Cartography↗Gunpowder↗Mass Production↗Metal Casting↗Printing↗Siege Tactics↗Square Rigging↗

Industrial Era

Ballistics↗Economics↗Industrialization↗Military Science↗Rifling↗Sanitation↗Scientific Theory↗Steam Power↗

Modern Era

Chemistry↗Combustion↗Electricity↗Flight↗Radio↗Replaceable Parts↗Steel↗

Atomic Era

Advanced Ballistics↗Advanced Flight↗Combined Arms↗Computers↗Nuclear Fission↗Plastics↗Rocketry↗Synthetic Materials↗

Information Era

Composites↗Future Tech↗Guidance Systems↗Lasers↗Nanotechnology↗Nuclear Fusion↗Robotics↗Satellites↗Stealth Technology↗Telecommunications↗
Standard Rules

An independent reference for Civilization VI. Game content belongs to Firaxis Games and 2K.