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Standard Rules
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Overview
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Unit Promotions
Chapter 09
Unit Promotions
119 Entries · Standard Rules
Introduction
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Air Bomber
Box Formation
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Close Air Support
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Evasive Maneuvers
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Long Range
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Superfortress
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Tactical Maintenance
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Torpedo Bomber
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Air Fighter
Cockpit Armor
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Dogfighting
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Drop Tanks
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Ground Crews
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Interceptor
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Strafe
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Tank Buster
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Anti Cavalry
Choke Points
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Echelon
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Hold the Line
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Redeploy
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Schiltron
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Square
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Thrust
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Espionage
Ace Driver
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Cat Burglar
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Con Artist
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Demolitions
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Disguise
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Guerrilla Leader
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Linguist
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Quartermaster
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Rocket Scientist
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Seduction
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Technologist
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Heavy Cavalry
Armor Piercing
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Barding
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Breakthrough
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Charge
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Marauding
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Reactive Armor
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Rout
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Light Cavalry
Caparison
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Coursers
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Depredation
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Double Envelopment
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Escort Mobility
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Pursuit
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Spiking the Guns
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Melee
Amphibious
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Battlecry
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Commando
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Elite Guard
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Tortoise
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Urban Warfare
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Zweihander
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Naval Carrier
Advanced Engines
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Deck Crews
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Flight Deck
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Folding Wings
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Hangar Deck
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Scout Planes
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Supercarrier
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Naval Melee
Auxiliary Ships
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Convoy
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Creeping Attack
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Embolon
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Helmsman
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Reinforced Hull
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Rutter
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Naval Raider
Boarding
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Homing Torpedoes
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Loot
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Observation
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Silent Running
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Swift Keel
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Wolfpack
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Naval Ranged
Bombardment
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Coincidence Rangefinding
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Line of Battle
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Preparatory Fire
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Proximity Fuses
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Rolling Barrage
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Supply Fleet
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Ranged
Arrow Storm
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Emplacement
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Expert Marksman
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Garrison
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Incendiaries
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Suppression
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Volley
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Recon
Alpine
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Ambush
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Camouflage
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Guerrilla
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Ranger
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Sentry
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Spyglass
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Religious Apostle
Chaplain
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Debater
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Heathen Conversion
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Indulgence Vendor
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Martyr
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Orator
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Pilgrim
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Proselytizer
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Translator
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Siege
Advanced Rangefinding
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Crew Weapons
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Expert Crew
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Forward Observers
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Grape Shot
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Shells
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Shrapnel
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Warrior Monk
Cobra Strike
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Dancing Crane
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Disciples
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Exploding Palms
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Shadow Strike
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Sweeping Wind
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Twilight Veil
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