Neighborhoods are a special district that allows a city to house more Population and is affected by Appeal. The term “Appeal” is used to describe a special form of adjacency bonus that just applies to Neighborhoods, and also will affect the Culture Victory’s Tourism system through National Parks and Seaside Resorts.
Breathtaking Neighborhoods provide 6 Housing.
Charming Neighborhoods provide 5 Housing.
Average Neighborhoods provide 4 Housing.
Uninviting Neighborhoods provide 3 Housing.
Disgusting Neighborhoods provide 2 Housing.
Finally, Appeal also affects the ability to place National Parks and Seaside Resorts.
A tile's Appeal can be viewed in its tooltip and is affected by the following:
+4: if the tile is on a Mountain.
+2: Each adjacent Natural Wonder
+1: Each adjacent Holy Site, Theater Square, Entertainment Complex, or wonder
+1: Each adjacent Mountain, Coast, Woods or Oasis
+1: If the tile is on a River or Lake
+1: Each Château and Sphinx.
-1: Each adjacent Industrial Zone, Encampment, Airport or Spaceport
-1: Each adjacent Rainforest, Marsh or Floodplain
-1: Each adjacent pillaged tile
-1: Each adjacent Mine, Quarry, Oil Well, Offshore Oil Rig, and Airstrip