Tourism is needed in order to win a Culture Victory. You can generate Tourism through Great Works, wonders, Holy Cities, Relics, Artifacts, Seaside Resorts and National Parks. You can boost your Tourism through Trade Routes, Open Borders, Great People, policies, and shared (or conflicting) late game governments.
Building a wonder will probably be one of the first ways you start earning Tourism. Each Wonder provides 2 Tourism per turn, plus 1 for each era you have advanced past the era in which that wonder was first available. So an ancient wonder like Stonehenge can earn you 9 Tourism per turn by the end of the game.
Tourism is divided into Religious Tourism (from creating a Holy City and from Relics) and Non-Religious Tourism. Some Civics (Enlightenment) and Wonders (Cristo Redentor) specifically affect the impact of your Religious Tourism.
Concepts